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Go big or go home 

So I tried to recreate this, because I knew the responses would be different, and consequently realized that it’s either extremely old or faked, as Cleverbot auto-capitalizes and auto-punctuates your sentences for you if you do not. Oh well.

In light of that fact, here’s my go at cybersexing Cleverbot.

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So I decided to try it

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alrighty, let’s go one more step

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i’M ACTUALLY CRYING.

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THAT ESCALATED QUICKLY

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Story of my life

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that’s a first.

I LAUGHED HARDER THEN I HOULD HAVE AND I WAS IN PUBLIC

I wasn’t gonna reblog this but I lost it at the last one

gamesanddoodles:

sourcescited:

HUGE cache of drawing and art related book PDF files.

There’s literally hundreds of great drawing, manga, comic, painting, sculpting, and art related books on this site. The website language is in Russian but many of the books are in their native language. Hopefully this is as helpful to many others as it was to me! 

Okay but seriously though.

It doesn’t stop doubtful manga looking artbooks.
There are anatomy artbooks by Vilppu, by Matessi…Artbooks from video games( ac , thieves …) ,  Artbooks about zbrush modelling, 3DS max lightning how to texture properly. Even how to concept art for video Games !!Without mentioning artbooks from movies ! From Miyazaki to Pacific Rim, I encourage you to check them out. This post doesn’t have nearly enough notes ! Fellow artits, share the references around ! =D

grizandnorm:

Tuesday Tips - Gesture Drawing

As a story artist, I feel like one of the most important technical skill to develop is the ability to draw things things clearly and fast. Practicing 
gesture drawing is, in my opinion, a good way to get better at it. I think it’s fun, too! Of course, you can draw from life and find unique things people and animals do, but I also think practicing gesture drawing from imagination is truly helpful. For instance, I usually do some gesture drawings of characters I’m about to work with in a sequence. It helps me find a short-hand to start building from. The simpler, the better. Especially early on a project, it really helps to find a quick way to draw a character over and over without repeating yourself all the time.

I remember Life Drawing teachers telling me to “draw from within” and to “feel the weight”. It’s absolutely true, but in terms of storyboarding, other elements came to be as important to the process. Silhouette and a sense of “cartooning” is tremendously helpful to communicate certain things clearly to an audience.

I’m only focusing on character posing right now (and this is just an introduction to the subject). Gesture drawing is very close to thumb-nailing, another ultra-helpful skill. More on that later.

For those who want to spend some money on great books on the subject, I highly recommend you to pick up “Drawn To Life: 20 Golden Years of Master Classes of Disney Master Classes” (Vol. 1 and 2) , from Walt Stanchfield. Do it.

Norm

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